Here’s a small selection of videos I’ve created. Some were made for EduArt Robotik , others for various clients, and a few are personal projects – either for special occasions or simply to practice and try out new techniques. I’ve sorted them by visual style for this page. Don’t read too much into the order: some are older, some are newer, many are missing. If you have questions about any of them, feel free to reach out.
The 3D model was created in
Fusion 360
,
exported and imported into
Blender
,
where the animations were built.
After optimizing the geometry and reducing unnecessary detail, the final version was exported as a GLB file
and embedded into the website using Google’s
model-viewer
.
The entire workflow is a bit of a balancing act:
Fusion 360 → Blender → Web usually means dealing with format differences, data loss on export, varying unit scales,
missing materials, and different rendering outcomes across the tools.
Getting the final result to look consistent in the browser often requires multiple export passes and adjustments.
These two videos were created for the
AeroGroup
.
The brief: an animation for the entrance area of the
ProCare trade fair
in Hannover, displayed across four massive 5-meter-wide screens.
Visitors should be able to walk around the cube without getting bored — seeing different content from each angle, but still catching every key element from any single viewpoint.
The final animation runs for about eight minutes, with the content smoothly shifting around the screens.
The main challenge? Distributing the visuals across four displays in a way that felt coherent and balanced, no matter where people were standing.
Here’s a small selection of videos I’ve created. Some were made for EduArt Robotik , others for various clients, and a few are personal projects – either for special occasions or simply to practice and try out new techniques. I’ve sorted them by visual style for this page. Don’t read too much into the order: some are older, some are newer, many are missing. If you have questions about any of them, feel free to reach out.
The 3D model was created in
Fusion 360
,
exported and imported into
Blender
,
where the animations were built.
After optimizing the geometry and reducing unnecessary detail, the final version was exported as a GLB file
and embedded into the website using Google’s
model-viewer
.
The entire workflow is a bit of a balancing act:
Fusion 360 → Blender → Web usually means dealing with format differences, data loss on export, varying unit scales,
missing materials, and different rendering outcomes across the tools.
Getting the final result to look consistent in the browser often requires multiple export passes and adjustments.
These videos were made for EduArt Robotik . The logo reveal animation is used at the beginning of most EduArt videos. The “Eduard Datasheet Video” showcases the features of EduArt’s research robot Eduard in a concise format, ideal for trade shows and online sharing. The 2024 trade fair video highlights features of the robot Eduard, designed to captivate visitors at events. All of the videos were created using Adobe After Effects and for the 3D animations, Cinema 4D .
The next two videos were created for EduArt Robotik as well as Neuron Automation . The videos were used as a "what to expect" teaser for fairs.
Both videos were created with Adobe After Effects and for the 3D animations, Cinema 4D was used.
These videos were created for
IDAS
, a company spezializing in development of automated drone systems.
The logo reveal animation was made to introduce IDAS videos with a dynamic and modern touch.
The trade fair video highlights IDAS's innovative drone solutions, designed to captivate visitors at events.
All of the next videos were my first projects using
Adobe After Effects
. I made them while still learning the software, so please excuse the somewhat simple effects and transitions. I only post them here because it would be a shame to let them collect dust in some archive.